The answers to some
of these questions are as far out of this world as the Kilrathi tune
you hear.
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This is the second
page of common questions, covering those Ultimas from VI onwards, as
well as The Worlds of Ultima and the Ultima Underworlds. As you might
guess, the first page covered questions from
Ultima I to V. Predictable am I not?
Help!
I'm dying and there's no spell to cure poison. Ack.
Quick. Cast Dispel
Magic.
An
Jux Ort
Feeling any better
now?
Yes
thank you.
Good. Does that answer
your question?
You
know, there should be some way to prove who killed Quenton. What have
I missed?
Alas, it is not in
thy destiny to solve the murder of Quenton. Yet you may gain some satisfaction
in knowing that the murderer, Michael, will be executed for his crimes
at the High Court in Yew.
Is
the case of the mute publican similar to this?
Unfortunately it
is so.
Of
the Guild of Thieves. Where is it hidden?
Within the Towne
called Buccanneer's Den lies the hidden Guild, as thou dost already
know. The Master is named Budo, and his lair is behind the Tavern, through
a Secret Door within the Kitchen.
Most problems should
be covered in the solution elsewhere in this
site. However two nasties spring to mind.
How
do I move that giant Fabozz statue?
You need to shed
a little light on the situation. You also need plenty of evidence about
it, so take a few snapshots...
There's
no way up to that ledge. How do I get up there to battle King Kong?
To get up high, you
need to look down low.
Stop the river in it's flow.
With a grenade thou dost blow,
Down the boulder. Now lets go.
Poisoned
again? I know there's no spell to cure me this time. Now what?
Three ways are of
use to thee. The good Doctor Blood will cure the poison and burns, while
eating a blue berry will also cure you, at the expense of your coordination
for a while.
The simplest method
of all is to use tongs and keep radium in a lead box. Lugging radioactive
isotopes around in your hands and backpack is just a trifling little
bit of a health hazard.
The
Towers are all fixed, but I can't work out what to enter to get them
to melt the ice.
Tick tocket, tick
tocket, watch ya got in your pocket?
You enter the time
shown by your pocket watch, in 24 hour format, without any separators
between hours and minutes.
Oh
no! Now I'm not only seeing two Spectors, I'm Hearing two as well.
You stand within
the Test of Falsehood, to seek the Truth that is hidden within. What
is visible to the Naked Eye does not need to be of the Truth. Remember
that only by Reflection upon the Truth will the illusion be shown in
the Mirror of your soul.
Bones.
There's a whole level full of them, so how do I find Garamon's bones?
The bones of Garamon
are over in the southwest corner of level 8 of the Abyss. They can be
distinguished by the pile of runes and other magical paraphenalia lying
around them.
Alternately, pick
up bones and stack them like coins. Garamon's bones will not join the
pile.
How
do I get into the room in the Northeast tower of Castle Britannia? I
want all those goodies. Drool...
The lever is on the
floor below. Try moving objects in the secret passages. Work is good
for the soul, as the kitchen servants can confirm.
How
do I keep that prick out of my backside?
Don't give your party
members non-enchanted missile weapons - Iolo in particular is a hazard,
especially with a triple crossbow.
Please
tell me! Where is the key to get at the Hoe of Destruction?
The key is in a dead
fish under a bush on the shore of Loch Lake. There is only a part of
the Body (it does NOT say trout or fish) visible, just to the left of
a piece of garbage which is the same green colour as the fish. You need
to double click on the fish to open it and get the key.
Just to be more helpful,
the fish is at 2N, 48E, or if you want to teleport or are just clicking
the mouse at the top left of the screen, the Hex Coordinates are X 587,
Y 458, Z 1. The fish is a couple of paces to the right of this point.
I always found it
saved time just to to blow the door down. I recommend using a powder
keg, as my breath just wasn't up to the huffing and puffing required.
There's
no way into the Tetrahedron. I've got the enchanted Ethereal Ring, but
I just can't get in.
Remember reading
Lord of the Rings? The One Ring only enabled it's wearer to be invisible
when worn, but it still affected him at other times. Wear it to enter.
The
Inevitable, Common, Always Asked, and Actually Never Seen by Myself
Question: Where is the Talisman of Truth?
The obvious answer
is to say 'Read
the rgcu.* FAQ', but that's a little too obvious for me. Walk across
the chamber near the beginning of the Test of Truth and continue down
the passage until you see a leather hood lying on the ground. Go north,
through the illusionary wall, and simply follow the invisible path to
the real Talisman.
How
do I get past the metal door in the prison on the Isle of the Avatar?
It depends. If you've
walked past it and are shut into the prison, you need to use another
exit. The lever that opens the secret door out is under a barrel in
one of the cells.
If you haven't got
passed it into the cells, then you've triggered it earlier by flying
over the door on the carpet. In this case, you HAVE to cheat. Save,
then quit and reload using the Ye Olde 'Ultima ABCD<Alt255>' spell.
Then press F2, turn on the hackmover, and get rid of the door.
I've
found this throne. I've sat on it time and again, but nothing happens.
I'm at a dead end.
I hope you wiped
up and washed your hands afterwards. ;-) Watch the candles as you sit
on the Throne of Changes and are teleported. One of the locations has
a passage leading north from the eastern end of the north wall. At the
end of the passage is another Throne, this one with an Ankh. Sit on
this Throne of Virtue, and the Throne of Chaos will give you a new location.
Beware of the Liche though. He's got a way with Deathbolts.
How
do I get into those locked chests in Castle Britannia?
You want to breech
the privacy of your noble allies? Shame.
For the record though,
cast Unlock Magic in another world, and then return through the Gem
and go to the chest without releasing the spell.
What
of the Trilkhai? Were they really the Kilrathi? How do I find out?
Thou must seek out
the most renowned traders of information, for only their resources can
assist thee. Or you can read on down...
Thus sayth the Wisps
within the Blue Region of the Void:
The Trilkhai were once a powerful race of anthropomorphic "felines".
Since their catastrophic "loss" to a group of humanoids, they have since
devolved "past" the point of "tool using"
And there you have it. The Trilkhai may or may not have been the
Kilrathi (the anagram is pretty suggestive though), but their legends
are indeed true - they fought humans long ago.
Lord
British's letter on the Serpent Isle talks about a Blackrock Serpent
obtained somewhere in the Underworld. I never found it. Any hints?
Background Dragon
finally posted the information that confirmed the existence of the 'perfect
serpent statue' in the Sewers of Castle Britannia.
There are three goblins trapped in the sewers by the Blackrock Gem.
One of them (the one without a name) will respond to a hostile verbal
approach, then a thaw in attitude with an offer to teach the Tracking
skill. Later he will give you the Serpent, explaining that his tribe
got it 50 years before from a dying man in the Serpent's Spine mountains.
The man's last word was "Pagan." One question answered, and more arise
in its place...
For the Curious,
here is the Serpent:
'I Re-Ten Bentas Juxark I! Praetimde Mir-Wis Re-Por I'
They're
also talking about someone called the False Prophet. WTF?
It be a reference
to a time 200 years before, during the Gargoyle invasion of Britannia.
Liberally translated the chant means "I have Virtue, protect me. Ancient
wisdom of the Sea shall move me."
How
do I use that jawbone? Every time I use it it just brings up a picture
of it, but I wanna TELEPORT!
Have patience, have
patience, don't be in such a hurry,
When you get impatient, you always start to worry.
Open the jawbone and put in all your teeth,
Then use the Serpent gate underneath thy feet.
There
are a couple of places I can't get into. How do I get past the barrier
into the central keep of Shamino's Castle, and how do I enter Skullcrusher?
Mr Clever Clogs eh?
Either you're reading a walkthrough, or you've played through before.
Either way you're forgetting something. Which incidently is what the
Great Earth Serpent will tell you.
Thr problem is that
YOU know what to do, but the AVATAR doesn't. To enter Shamino's Castle
you must use the Hound of Doskar to track Cantra from her sword, and
to enter Skullcrusher you need to track Batlin via his Fellowship Medallion,
then get the password from the Gwani. If you neglect these steps then
the Avatar doesn't know what to do next ingame.
Why
won't the Summon Shade spell do anything to the Great Heirophant?
I assume you're trying
to get the right cadaver to go wakie wakie? If not, keep looking. However
you've probably forgotten the personal item you need. Any one or more
out of the Serpent Armour, Serpent Crown, or Serpent Staff will do nicely.
Where's
the Comb of Beauty? It's not in Columna's house.
No, but the key is
in her cellar. She keeps it in a chest under a tree in her garden.
Which
levers do I pull to open that gate in the cave to the Plateau?
You need to pull
the ones across the bridge without bones in front. Should be obvious,
as levers with bones probably killed the victim somehow. Then go back
across the bridge and pull the lever in that little ruin to open the
gate.
Daggers.
Where are they kept? Somehow I don't think Mordea is going to give it
to me giftwrapped with a bow, either pink or blue.
Have a chat to the
servants. Maybe if Mordea was a little more reasonable in her treatment
of them, they'd be a little more loyal.
What?
Someone's lost their marbles. There's no way to open this gate.
If you're that annoyed
by the marbles, throw them away. There's a nice platform across the
gate that would make a reasonable target.
So
when are they going to release this game anyway?
It's out. Whether
it should have been released is another matter.
Is
this really the last Ultima game?
It seems that Ultima
IX: Ascension was the last official Ultima game. Electronic Arts has
devoted considerable resources to developing two separate new Ultima
MMORPGs, only to cancel both of them at apparently late stages of development
as potential threats to the original Ultima Online. After the flop of
U9:A and their track record with online development further Ultima games
seem unlikely.
If thou wouldst return
to the prior questions, click here.
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