





Combat is as important
in Ultima IV as in Ultima II, so that's what you're hearing.
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Herein
is a selection of notes and information about Ultima II, called Revenge
of the Enchantress.
Herein
is detailed an incomplete listing of the items and fuctions that may
be found as treasure within those times threatened by the evil of
Minax.
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Ankhs
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The
Key to Access Spaceships
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Blue
Tassles
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Authority
to Commandeer any sailing Vessel
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Boots
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The
Sovereign Protection against Paralysis of the Lower Body
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Brass
Buttons
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The
Ignition button for Aeroplanes
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Cloak
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The
Sovereign Protection against Paralysis of the Upper Body
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Green
Idol
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An
Effective Defence against Magical Sleep.
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Helm
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For
a Mystical Vision of the Land as a Whole.
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Quicksword
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The
Sword Enilno allows double the Attack Speed
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Ring
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Protection
from Magical Fields
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Skull
Key
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The Key
to Control an Aeroplane
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Strange
Coin
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The
mere act of Rubbing this Coin Negates the Passage of Time
Itself!
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Tools
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Those
Devices Required for Escape from Traps
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Torch
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Illumination
in Deepest Darkness
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Tri-Lithium
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A Rare
Mineral Required to Fuel Spaceships.
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To
wield the greater weapons, thou needst be agile. Just how much you
ask? See below.
Weapon
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Agility
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Dagger
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9
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Mace
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11
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Axe
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19
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Bow
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21
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Sword
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29
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Great
Sword
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31
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Light
Sword
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39
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Phaser
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41
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Quick
Sword
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49
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As in the case
of thy weapons, the armour thou canst wear is limited by thy attributes,
in this case Strength.
Armour
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Strength
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Cloth
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9
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Leather
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11
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Chain
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19
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Plate
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21
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Reflect
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29
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Power
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31
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This
listing is an incomplete set of Hexadecimal Locations within the file
called 'PLAYER' which determine thy Skills and Inventory within the
game. The alteration of such information may be carried out by any
editor program, but the one I use is WinVi,
a freeware program with many features, notably easy of use. This list
of items may also be downloaded
as a text for thine own reference.
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61
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Cloth
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15
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Strength
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62
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Leather
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16
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Agility
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63
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Chain
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17
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Stamina
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64
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Plate
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18
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Charisma
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65
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Reflect
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19
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Wisdom
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66
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Power
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20
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Intelligence
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A0
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Ring
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2E
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Torches
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A1
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Wand
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2F
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Keys
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A2
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Staff
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30
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Tools
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A3
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Boots
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A4
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Cloak
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41
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Dagger
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A5
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Helm
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42
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Mace
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A6
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Gem
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43
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Axe
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A7
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Ankh
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44
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Bow
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A8
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Red
Gem
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45
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Sword
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A9
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Skull
Key
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46
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Great
Sword
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AA
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Green
Gem
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47
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Light
Sword
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AB
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Brass
Button
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48
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Phaser
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AC
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Blue
Tassle
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49
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Quicksword
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AD
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Strange
Coin
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AE
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Green
Idol
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AF
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Tri-Lithium
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A Solution to
the Quest lies within the Ultima
Web Archive, while Patches for errors in the Maps
and Speed are also available
if needed. A Program
to create maps of Towers and Dungeons has been created by the Ultra-Mind
Dragon, while the best Scan of the original map is provided by Xe
Dragon. If thou art without the basic Documentation, Micro Dragon
created a MSWord version now available here.
A further patch to improve colours can be found here,
and Arthuris Dragon has created a final patch to add reload and quit
functions. Seek
it here. A Windows Version
has also been created by John Alderson, but better still is the U2
Upgrade Patch of Voyager Dragon. To cheat by improving thyself,
the Backpacker's
Guide to Britannia can help thee.
Back
to the Table of Contents
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