


Listen to the Future with Exodus from Ultima
III.
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Herein is a selection
of notes and information about Ultima I, called The First Age of Darkness.
A short listing
of Points Worthy of Note within the Ancient Realm of Sosaria.
-
The best way
to gain Weapons and Armour is to steal them.
-
The Barkeep gives
useful information, but beware of the Barmaid.
-
The Kings will
increase thy Health for Pence.
-
The Jester has
a Key, but not always the right one.
-
You must destroy
enough enemy fighters to become a Space Ace.
-
The various signposts
have beneficial effects for those who enter them. These effects
recur if you enter a different signpost and return to the first.
-
The Princess
gives a bonus to a Level 8 Space Ace beyond that which she gives
any other rescuer.
-
You need to complete
the King's Quests in order to reach Mondain.
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Praying for help
can sometimes have a beneficial effect, and there is no penalty
for repetition.
-
Don't be afraid
to pick up any large crystals that evil wizards are foolish enough
to leave lying around.
There be a Solution
within the Ultima
Web Archive. The best maps are at the HRUMP
Site of Xe Dragon. If thou hast the Encore Collection and need
the Manuals of the game, Micro Dragon's
Work has met that need for thee, currently hosted by Paulon. And
shouldst thou need to cheat, Lord Empire Dragon's Backpacker's
Guide to Britannia can assist thee.
If thou doth find thy Portal shows Sosaria in hues of Black and White,
seek thy solution here.
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